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#ifndef __UTIL_H__
#define __UTIL_H__
#include <cmath>
#include <cfloat>
#include "../globals.h"
#define PIx2 (2 * M_PI)
#ifdef USE_LUTS
#define NOTE_LUT_SIZE 128
#define CENT_LUT_SIZE 128
extern float noteLUT[NOTE_LUT_SIZE];
extern float centLUT[CENT_LUT_SIZE];
inline float noteToFreq(float note) {
float intPart, fracPart = modf(note, &intPart);
int index = (int) intPart;
return fracPart < FLT_EPSILON ? noteLUT[index] : noteLUT[index] * centLUT[(int) (fracPart * 127.0)];
}
#else
inline float noteToFreq(float note) {
return 440 * pow(2, (note - 69) / 12.0);
}
#endif
inline float clamp(float x, float a, float b) {
return fminf(b, fmaxf(a, x));
}
inline float triangle(float phase) {
if(phase < M_PI) {
return phase / M_PI_2 - 1;
} else {
return 1 - (phase - M_PI) / M_PI_2;
}
}
inline float randFrac() {
return (float) rand() / RAND_MAX;
}
inline float randPhase() {
return PIx2 * randFrac();
}
#endif